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Played in 2023
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Yet another game to add to my list of favorites and best ever. This case is kind of strange because this game really isn't perfect, the stealth barely works (it's luckily optional, different focus) and the VR missions are probably just really unnecessary to the game, but the joy you get when playing through it is simply worth it.
The QTEs are prominent but never annoying, they're actually satisfying and I think this game should be the example for it instead of RE4, and the cutting mechanic has many uses during combat alongside your combos that you can always strive to get better at it.
The music pumps, you learn to get more efficient while playing, you become faster and then by the time you realize it you're playing the game again. It is very short, about 5 to 6 hours, but they can be played again with satisfaction many times.
The story is actually clever, I have issues with Raiden's character and some of the dialogue, but following up on MGS4 and not being a mess is definitely more than an accomplishment. Not to mention, the villains you fight are all written really well for what they are, you can extrapolate a lot of their ideas if you look beyond the memes.
I was led to believe the final boss would be a festival of QTEs and cutscenes but it ended up mixing in gameplay very well and it forced me to do better combos, the finale was just extremely satisfying and I'm on my way to do it again just because it's fun.
Really I could go on all day about how the combat works, but it's better if you just play it, do it if you haven't.
I'm not drinking milk ever again
I've always had fun with the Far Cry games I got (2, 3 and 4) but 3 and 4's formula in particular have always had issues I couldn't shake off. The AI is extremely dumb, the activities you get are made to waste your time, the stories are very mediocre at best when you look past their good acting and the games are just too long, with mechanics that stop being fun before I am close to finishing the game.
However Blood Dragon has a leg over those games because of one simple thing: It wasn't made to waste your time, it's a small and focused game. There's 13 outposts, less than 100 collectibles and just a handful of missions, I can get my fix of open world junk food without playing for 20+ hours. It is a small 4 to 5 hour experience and it doesn't need to be more than that.
Outside of that it's nothing special, there's not any boss fights or hugely developing narrative and the humor rarely lands, but because the game doesn't take itself seriously none of the dullness you'd have otherwise turns into a big issue, it's a decent budget game.