Good time, this is a standalone game running on ZDoom, but I just played it on the DOOM Unity port re-release.

The visuals have a nice charm to them and the maps are filled with "doomcute" and pleasant architecture, the architecture isn't overly detailed which I actually dig because it manages to look good and make convincing places without filling the map with lots of lines.

Enemies and weapons only slightly behave differently than in DOOM, but there's no SSG and the low tier enemies are slightly tankier and drop less ammo, you also can't carry as much ammo as you can in DOOM so I ended up playing more cautiously than usual, but the difficulty still isn't very tough.

Map 6 was really annoying, filled with this game's equivalent of the Cyberdemon and not much ammo to go around, I ended up rushing for the exit, most of the other maps also still get pretty mazey, but luckily the last few maps aren't so by much.

The re-release adds 3 new maps, 2 for gameplay and 1 for credits. These last 2 maps ended up being the most enjoyable for me as they had a couple of larger scale fights and added a flying enemy which forced me to move more. Asides from the maps, the re-release has a new music pack all in MIDI, all levels have a corresponding music track now while the original game only had 3 tracks which wasn't ideal for having 11 maps.

Overall the gameplay is pretty average, but the visuals look charming and playing through this only takes roughly an hour, I enjoyed it in some short bursts throughout 3 days. If this game looks interesting to you then you should play it, even if just to enjoy the visuals.

Reviewed on Oct 20, 2022


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