Very well designed maps that are honestly elevated by the fact that they're for Quake II, we don't have nearly as many quality community maps for Quake II as the original Quake and having an official modern expansion, which also feels like a very high quality community project like we get on other games, filled with varied maps that with exploring take way longer to finish than the main game, it's a great deal.

Some of the maps take more from the original Quake, having mostly ambient sound and a horror atmosphere. I'm honestly not as big of a fan of this as most, but you Quake I lovers may appreciate it a lot.

I managed to find all the secret levels and they're great fun, most of them are labeled as "Trials" where you're thrown into a small map full of enemies to take on a big firefight or two, with your reward for going through them being ammo upgrades and power-ups, making it very worth it.

If I have to complain about something it'd be the boss fights being about as unremarkable as those in the base game, although having a visible health bar does make it feel like they drag way less, so we have that. I'm also not really a big fan of what they do with the ending, if you know you know and probably think I'm insane for this.

Overall though this was a good amount of fun, while this expansion is considerably challenging and does throw more enemies at you than the base game ever would, you're never missing the tools to deal with them and this pack would be something I'd be willing to pay for on its own, worth your time if you like the game.

Reviewed on Aug 16, 2023


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