Very interesting story concept that was executed passably enough - not a bad game by any means, however, it seemed as if they had a lot of ideas for where they wanted to go, but weren't sure how to go all-in.
The main campaign was just the right length for me to not get fully tired of the game, and the side content had just enough whimsy (with a tiny bit of education) that made certain small questlines feel interesting enough to follow.
I think you have to have at least a somewhat of an interest in Japanese mythology/folklore to be able to look past what ends up being a pretty repetitive and underwhelming gameplay loop.
The main campaign was just the right length for me to not get fully tired of the game, and the side content had just enough whimsy (with a tiny bit of education) that made certain small questlines feel interesting enough to follow.
I think you have to have at least a somewhat of an interest in Japanese mythology/folklore to be able to look past what ends up being a pretty repetitive and underwhelming gameplay loop.