Took a while to warm up to it but once I did this was a pretty solid Roguelite. I thought that the gameplay was actually pretty fun, specifically the loot system and permanent upgrades were pretty good. I saw people complain the combat and while it was odd at first (an FPS with no Aim-Down Sights is always pretty jarring) once o got used to it was fun. Was always a "one more run" type of game largely since you could always get a major upgrade out of a run or two even if you botched it

The biggest issue by far was the variety. Weapon variety was decent but could use some more, but man, enemy variety was mediocre at best with only 6 or 7 basic types that had harder variants of themselves in later levels), and worst of all was the level design. Again there were only roughly 10 ship types, with only things like door locations, loot drops and locations, and enemy and security differences. The addition of + and - modifiers (both on characters and ships) helped add a decent amount of variety to each run but after a while when you've seen every ship layout 20 times it became stale

I think if they supported this game with a ton of DLC ship layouts, enemies, and weapons (which they already did 1 DLC that came with 1 of each) this could easily become a 4.5 or even 5 game for me

Reviewed on Oct 21, 2021


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