Almost certainly the best these Survivors-style games have to offer right now. It's too familiar to produce any converts from the genre's most ardent haters, but if you're convinced that this genre is so close to producing something really, truly good then this entry might give you some additional hope.

Despite its awful title and repulsive soundfont, it manages to dodge all the big pitfalls that every game in its genre seems to fall victim to, with an art style that preserves readability in its most chaotic moments and a slew of gameplay changes that prevent dominant strategies from emerging. Its huge cast of playable characters is justified in how wildly they differ from one another, and a large pool of available stats means that you can get creative with how you build around characters who can't equip weapons, or who deal damage to enemies when they heal. It's a more creative endeavor than most of its cousins, showing a greater willingness to break with genre convention. Round-based gameplay doesn't feel that different from the 20-30 minute marathon most of these games work with, but it means that the game's pacifist characters aren't sacrificing the ability to grab upgrades mid-run. Its weapon system seems to take inspiration from Teamfight Tactics and other auto-battlers: players receive a small bonus for using weapons from the same category, and multiple copies of the same weapon can be combined into a more powerful version with better stats - meaning that you'll still be evaluating your build after filling that last weapon slot, instead of twiddling your thumbs as you wait for the game to play itself.

If this genre's got anything better at the moment I'd love to hear about it - really - but this is the only game I've found that understands and recreates the core gameplay fantasy of the "original" Vampire Survivors without tripping over its own feet due to overwhelming visuals, meta-progression issues, or strategic stagnation.

Reviewed on Aug 19, 2023


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