Man, I dunno.

The game makes an excellent first impression with creative art direction that immediately pulls you in. The characters are solid, balancing what we know from the MCU against a unique take on the guardians. But seriously, this thing is paced torturously at times. The ability progression is stretched really thinly across a 17-hour playthrough, which means you reach the apex of your arsenal with ages left to play. It means the tail end of the game becomes a total drag gameplay wise, which is a bummer because I think there are elements of the climax that are genuinely great. It just sucks I was already worn down by the experience by this point. It either needed to be shorter to have a more sharp experience, or more enemy variety and ability combinations to make it feel more concise.

Still, I can't ignore how much I loved the design of every location in the game. It's a fantastic example of aesthetic appeal carrying much of the experience, for better and worse.

Reviewed on Feb 21, 2023


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