Bio

Nothing here!

Personal Ratings
1★
5★

Badges


Best Friends

Become mutual friends with at least 3 others

3 Years of Service

Being part of the Backloggd community for 3 years

Noticed

Gained 3+ followers

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Hollow Knight
Hollow Knight
Dark Souls
Dark Souls
Final Fantasy VII
Final Fantasy VII
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Snake Eater
Final Fantasy VI
Final Fantasy VI

279

Total Games Played

001

Played in 2024

267

Games Backloggd


Recently Played See More

Alan Wake
Alan Wake

Jan 21

What Remains of Edith Finch
What Remains of Edith Finch

Feb 28

Marvel's Guardians of the Galaxy
Marvel's Guardians of the Galaxy

Feb 20

NieR: Automata
NieR: Automata

Dec 28

Inside
Inside

Aug 04

Recently Reviewed See More

This was great! It wears the Twin Peaks influence on its sleeze, and uses it to set up some terrific and memorable areas and encounters. I thought the combat would dry out pretty quickly, but the levels themselves give it this great sense of momentum so I was constantly driven forward. The final Act is an absolute meat grinder where you feel the game driving you forward, and it rules so hard.

I'm really glad I played this, can't wait to check out the sequel.

Man, I dunno.

The game makes an excellent first impression with creative art direction that immediately pulls you in. The characters are solid, balancing what we know from the MCU against a unique take on the guardians. But seriously, this thing is paced torturously at times. The ability progression is stretched really thinly across a 17-hour playthrough, which means you reach the apex of your arsenal with ages left to play. It means the tail end of the game becomes a total drag gameplay wise, which is a bummer because I think there are elements of the climax that are genuinely great. It just sucks I was already worn down by the experience by this point. It either needed to be shorter to have a more sharp experience, or more enemy variety and ability combinations to make it feel more concise.

Still, I can't ignore how much I loved the design of every location in the game. It's a fantastic example of aesthetic appeal carrying much of the experience, for better and worse.

The best writing on a game I've played, just sublime to sit with an bask in the prose and equally great voice acting. Seriously cannot wait for ZAUM's next game.