...really?

This is supposed to be the "worst" zelda game? The game so infamously awful that it spawned the reactionary absurdist art for that is the YTP??? The game so irredeemably terrible that Nintendo themselves would rather bleach it entirely out of the canon, out of the official release timeline, and out of the public conciousness??? Perhaps I have high kusoge pain tolerance, but I actually found this game quite impressive.

The game is entirely side-scrolling, with areas segmented into these little 2-4 screen mini levels that usually have an item or a boss fight at the end. The game uses scanned images of hand-drawn pictures to form the level backgrounds, and it works surprisingly well. The collision detection functions rather solidly. The controls take a little bit of time to get used to, as theres the typical zelda item-based gameplay at play when the CD-i controller only has 2 functional buttons, so the pause/inventory screen is done by pushing the item button while crouching. It does mean you unfortunately can't pause the game or switch/use items in front of any door, as the second button becomes a context-sensitive door use button. Juggling between the lamp and other items to keep dark rooms visible is also a bit of a pain. Outside of that, the control feels rather solid. While I initially thought it would play more like zelda 2 given the side-scrolling perspective, this game actually feels like a bit of a mix between castlevania and ghosts n goblins. It has the slow, methodical pace and movement as castlevania yet the more lateral level design and "throw shit at the wall" enemy placement that loves to be just too high or too low to hit def reminded me of ghosts n goblins. The only part in the game that's actual horseshit is the final level, ganon's lair. There are too many got damn snakes that do too much got damn damage and sometimes the high enemy count lags the CD-i to a crawl.

The game def has some design problems but its nowhere near as absolutely garbage as I was led to believe all this time on the internet. If anything, the fact that they made a game like this work so decently on what is essentially a beefed-up photo CD player is really lowkey impressive. The OST also bumps way harder than it has any right to, even with tracks that dynamically change depending on whether you are indoors or outdoors. I honestly had more fun playing this than I did with some actual Nintendo-ass zelda games. Would definitely suggest giving the game an earnest play-through instead of just brushing it off as "the funny bad meme zelda game". You might be surprised.

Reviewed on Oct 13, 2023


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