Absolutely wild that a game like this could not only get all the go-aheads to become a full retail release, but also manage to get localized for an english market. The fact that it did though is raw as fuck

This is like the least gamey video game to ever game the videos. You basically use a cursor to push a variety of buttons in a variety of different rooms, and that's it. Some buttons take you to a different room, some buttons destroy a world landmark, and most buttons just play a very inconsequential gag. There is zero way to know what button will do what, so push away and hope for the best! There is an in-game map to show how deep in the madness you are, and provided you remember (or write down) which buttons take you where then the game is a cinch. That being said, the core second-to-second gameplay is essentially just russian roulette, and while that sounds horrible on paper, idk the games short and amusing enough to make it work. Most of the fun just comes from seeing what the fuck kind of weird shit is gonna happen, and it's a great game to show to friends just to see how they react.

I assumed that this game served as a tech demo for Data East to understand using the sega CD hardware or something, but apparently this is the only game they made on this system and mobygames lists the director and primary graphics credit as only having worked on this sole game and nothing else so maybe this game is the result of a passion project, who knows. The sheer amount of dumb characters, animations, setpieces, and one-off jokes definitely gave me the impression that they wanted to make something that could only be done with the space of a CD-ROM disc at the time, and by god, they succeeded. Ain't no way in hell you could have fit this on a game cartridge. Honestly give it a try and very quickly you will find out whether or not you'll be into it.

Reviewed on Feb 21, 2024


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