Treasure never misses. This game leaves a horrible first impression with its still frame cutscenes and flat game environments and backgrounds, but once you realize this isn't your standard platformer and it's actually a tiny toons side scrolling single-plane character action game, then the whole thing starts to fall together. You do motion inputs and call assists to keep juggling your enemies and launch them into other enemies until you are juggling a giant clump of em to destroy them all at once, and it's freakin AWESOME. The game is short but honestly replayable, and while the game certainly had some difficult points, I played through it pretty comfortably on normal difficulty and each death didn't feel bad as it provides an opportunity to change assists and try a different approach. Apparently this games engine was potentially reused for astro boy omega factor due to that game also having kinetic enemy juggling but I genuinely think this game does it much better as its significantly more melee focused. The fact that theres a character action game thats tiny toons based is just incredibly funny to me and actually makes a lot of sense. Definitely give this game a try if you want something different, it kicks ass.

Reviewed on Mar 16, 2023


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