I play this for about 30 seconds and then I get frustrated as all hell. I don't mind a game using a non-linear approach (hell, I'm playing Symphony of the Night at the same time and it's miles better than this), but the objectives in the game is always vague and where you're supposed to go is never clear. Couple that with cheap tricks like hidden floors and you have a very frustrating experience. If they only add an automap like SOTN had, then maybe it would clear some of these problems up.

Reviewed on Oct 24, 2023


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