Speaking as a casual fan of the game, SSBU is one of the most accessible and jam-packed of the entire series, a fitting way to celebrate both the series and video games in general. While I did enjoy the more defensive meta of the Wii U/3DS, I can't argue that SSBU is overall better with an offensive play-style and faster movement. There may be questionable choices with every buff/nerf update that come with the DLC content, but it hardly impacts what I enjoy of the game as a casual. In terms of content outside of the main fighting, World of Light as a single player campaign has its highs and lows, though collecting "stickers" is not really my thing. SSBU has its traditional mini-games as well, though very underutilized for me. The main attraction with my friend group were private online matches and customizable stages. They lasted hours and were a staple of my gaming experience. While it may piss off fans who prefer Melee's combat meta, this really is the best the franchise has even been.