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kimpira finished Littlewood
These Stardew-likes mostly haven't quite figured out how to design an engaging late game yet. I said Potion Permit rolled to a stop at a certain point and that's what this one does too.

I really appreciate its quality of life features, though. You can fast travel to your house and it lets you save and quit whenever. I harp on this a lot, but it's so bizarre that every other genre of game is trending towards letting you quit at any time without even an explicit save necessary except for this little subgenre of games that market themselves as cozy and undemanding

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