the graphics were running laps on the other games at the time but it took itself a little too seriously to be enjoyable

reminds me a lot of the hitman series but in a more accessible package. the graphics are phenomenal for a game that runs on an iphone 5 and so happy this was ported to switch

fun fact this was developed by Rovio who then went on to create angry birds for iphones

24 hour overnight challenge in walmart (gone wrong)(impossible)

i just want to give them a hug :(

i have never realized how much the decision to not have UI on the screen at all time helped with immersion and the horror undertone, especially with how prominent it is here, this is just a silly COD expansion now

doesn't really innovate on the original formula but still a quintessential kirby game

resident evil 2: roman REloaded - the RE-up

they have nailed the RC car physics because it's just as frustrating as driving them irl

getting into this franchise for the first time without the rose tinted glasses from nostalgia, it's interesting how much this feels like the spiritual predecessor to the modern asphalt games. There's no story or narrative, just a silly goofy time.

the game that normalized the grind >:(

the warehouse mission absolutely terrified me and i just crawled on the ceiling for an hour before giving up

used to play this at school LAN party and kicked the shit out of each other

they really said let's prioritize them pixels on black cat's ass and chesticles

2 stars because i feel judged by this game giving me a mediocre experience for not having friends to play it with