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Obviously this game's gonna get compared to Factorio for the rest of time but their different dimensional perspectives do mean they play almost nothing alike. The thing I think that really hamstrings Satisfactory (and doesn't Factorio) is how intensely end-game factories rely on the RNG factor of hard drives, and how hard drive collection is literally just a repetitive chore that you have to do once you reach Tier 7. Maybe they'll change it eventually but having to tear down and redo entire sections once you get the objectively more efficient recipes is super annoying.