Excellent souls-like, the best non-FromSoft game. It's not as hard as some people are making it out to be; it's definitely easier than the hardest parts of Elden Ring. People complaining about the difficulty probably are not playing optimally (booster glaive handle + wrench, blocking early + often, dumping points into capacity, scouring every corner of the map for quartz, picking proper p-organ upgrades). Not to mention throwables. Or spectres, if you're into that.

Various things are not quite at FromSoft level (level design, atmosphere, lore, some enemy and boss mechanics). But Lies of P is not really that far behind. The discourse about there not being enough animation telegraphing is true, but overblown, and nothing a few deaths to memorize a boss's moveset won't fix.

Probably the biggest thing preventing me from giving it a 4.5/5 is the translation. I'm surprised more people aren't bothered by it. Lots of dialogue and text is very awkwardly translated. It's not to the point that it's unintelligible but it can get quite strange in places. If this game stays popular long enough, there might sprout up a cottage industry of Youtubers who more accurately translate the original Korean for lore fiends.

Reviewed on Nov 15, 2023


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