RE2 excels when it’s in the police station, allowing you to soak up the atmosphere and use careful planning to explore every inch. The corridors are tight and movement options are limited, creating a lingering sense of tension as every encounter could prove to be fatal if you lack care. The sound design accentuates this dread, as Mr X’s footsteps boom throughout the police station; it is genuinely chilling to hear them grow closer as you attempt to solve puzzles and collect as many resources as possible.

But for some baffling reason, the game abandons all this terror when you enter the sewers and it swings into an action-oriented style, which doesn’t compliment the mechanics whatsoever. It lacks both the fear from earlier segments and the breakneck insanity of RE4 for there to be any fun in mowing down linear corridors of zombies. I’m willing to forgive this (hence the rating) considering how much I love everything in the station, but it’s still an unfortunate stain on an otherwise immaculate piece of survival horror.

Reviewed on Jun 18, 2021


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