I may come to revise my score on subsequent playthroughs but I have been very positively surprised by Lies of P my first time round. Naturally, competing with Bloodborne is one of the hardest things you could ask of any game. Lies of P deliberately wears the influence on its sleeve and justifiably so, as this is one the best souls-likes out there at the moment.
The game nails so many core elements of what makes games like Bloodborne great. It has fun and rewarding combat, challenging bosses, a memorable setting with its own aesthetic and a great soundtrack. Most importantly of all, it manages to successfully put its own spin on a tried and true formula. In particular the manner in which the game allows for weapon/loadout variety without compromising individuality, akin to the trick weapons of BB is praiseworthy.
It may not surpass the game which inspired it, but Lies of P is a fantastic experience that once again shows FromSoftware's formula can thrive in the hands of others.
The game nails so many core elements of what makes games like Bloodborne great. It has fun and rewarding combat, challenging bosses, a memorable setting with its own aesthetic and a great soundtrack. Most importantly of all, it manages to successfully put its own spin on a tried and true formula. In particular the manner in which the game allows for weapon/loadout variety without compromising individuality, akin to the trick weapons of BB is praiseworthy.
It may not surpass the game which inspired it, but Lies of P is a fantastic experience that once again shows FromSoftware's formula can thrive in the hands of others.