Wo Long had the impossible task of living up to both Sekiro and Nioh 2 and inevitably failed to reach the level of either. That being said, it's still a really fun game.

The combat is the clear standout of Wo Long, marrying a Sekiro style deflect to the systems and customisation of Nioh 2, albeit a stripped down version of the latter. The gameplay is really only held back by two things. Firstly, the low enemy variety, with the game running out of new enemies at about the halfway point. The other issue is that of balancing, simply put the game is too easy (the bosses in particular) and it puts a damper on the enjoyment since there is no real challenge. Nevertheless, being able to deflect every attack in the game is incredibly rewarding and this concept really carries the enjoyment all the way through to the ending and NG+.

Visually it's a step back from Nioh 2, no idea why they insist on having so many particle effects and so much hair on the enemies. The whole game just ends up looking too visually noisy. The story is forgettable and that's even with Chinese VA (the English VA is awful).

If you like Sekiro or Nioh then there is a lot to enjoy here. Hopefully the DLC will add a bunch more enemies and address the lack of difficulty.

Reviewed on Mar 09, 2023


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