played oct 7th (+ like an hr on the 4th until i got softlocked and finished on this day) for rpgmaker october

that this was the creators first game is kinda crazy. really slick presentation for 2005! esp impressive since didnt even know you could do this kind of action game combat system in rpgm 2003; first person dungeon crawler style w "shooting gallery" mechanics, except for much of the game its more that youre trying find an opening to run away from enemies. the closest thing ive seen to it is mouth sweet and that game is not even half as cool. dialogue is cute enough to make me smile now and again, and the story is good fun, barring a kind of dumb reveal w how the villain became evil. that agency they go on abt felt like it has an entire planned universe outside the scope of this game and i loved the mystery that...maybe ill play sainth, this game's sequel, and see if that's so for myself sometime!

stuff near the end of the game is kind of aggravating at a couple pts, esp if you have 1) taken a lot of damage from the wraith up to that point that cant be fixed w a stimulant and 2) have not been following the walkthrough on the dl site extremely closely every step of the way (which you should already have been doing with this game, and even then it needed to be supplemented by an lp for reference at a couple pts for me). also as mentioned before i got a bug that softlocked me early on, and i had to change the day i would play the rest of this. but i wouldnt have gone so far if it didnt seem fit precisely into the image i had of an amateurish yet bursting with eagerness mid-aughts era rpgmaker game i had hoped to be able to play, n this did not disappoint.

Reviewed on Oct 08, 2022


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