played oct 30th for rpgmaker october

really wanted to like this more than i do but as it is, the most i can feel for it is that its ok :( VERY deft use of the engine, great visuals n sound (ada rook made this game n did the soundtrack) and i like its texture. and i don't actually outright dislike alot of what the story is doing. it's just that i can't find a lot of enthusiasm in me for it overall. stuff abt navigating memories of a community/found family you feel abandoned by, vaguely alluding to external factors of precarity n marginalization and embattled interpersonal frission; it's fine and pretty articulate in its adriftness, neither overly blunt abt being what it is nor trauma hijacking per se, but i do think i like...wish it took a step back from itself more than it does, rather than favoring the personal experiential side of things. this game has a good voice, i just wished it cut deeper than it does w it. ending is nice tho and some of the postgame stuff is cool, and i could maybe explore it more someday (reminds me of anodyne 2, on this note that is another game not unfamiliar w this i also have mixed feelings abt, but that game has a stretch i think is genuinely stunning, here its just that there's less buildup to be disappointed in)

Reviewed on Dec 21, 2022


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