got to the villein puzzles and just gave up. absolutely dire

obduction wants to understand riven but it, if i were to be generous, did not have the resources to give consideration to things the way riven does. if i were to be less generous, it was doomed from the start. the puzzle/world design is mad inferior for one, obduction has ONE cool conceit and things gradually fall apart once its revealed to you. and even when things "make sense" in the world in a similar way to riven, i just dont care man. the way i felt herded around to do things in a walky sim way makes it hard to stop and appreciate whatever story youve got tucked in the details (and lets be real, it wont hold a candle to rivens anti-colonial narrative).

in short get robyn (and richard vander wende too) on game and world design again or else im not interested.

Reviewed on Jan 13, 2021


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