You know, the biggest reason this one feel weaker is because it is inconsequential. Everything is given to you, while the first one made you work your ass on dumb annoying jobs and showed you how pathetic that is, that helped with the pace of the game and you felt some kinda of uh accomplishment when you got it.
Here, after removing the requirement and making the bosses easily accessible you wonder why you should care about them, not only it is easy to fight them, there is a lot of them and just a few are iconic and are going to be remembered.
Also, they really toned down the difficulty, you know? Almost all of the ranking battles you can win making a LOT of mistakes, i even checked more than once if i was on the lowest difficulty. I feel like they tried too much to improve on what most people complained about the first one, like the empty and clunky open world and dumb annoying side jobs but i felt like they just removed a lot of personality with it and while i do think the nes like minigames are super cute, there is no incentive to play them since you dont really need it, you know? What you gonna do with the money? Buy tshirts you dont see? Well, you see them when you complete the revenge missions if you get the no jacket but even then you are already finishing the game so whatever.
But, while trying to improve on what the first one, they got some things right, the ost here is way better i love this song. The combat feels way better and it is way cooler. And BEST of all, they added a super cute cat minigame, it was all i was hyped for, taking care of that fat ass cat jeane. Okay, i made her lose weight, yay i won.......
But yes, while i feel like the gameplay is way better here, i cared way less about characters and all, so in the end, it was a slightly worse game for me.

Reviewed on Sep 09, 2023


1 Comment


8 months ago

Now time to check wtf why is the third one about aliens