I FUCKING LOVE STUPID MEANINGLESS EQUIPMENT BONUSES IN VIDEOGAMES!

Only 1 weapon at a time? Just 4 armor pieces? Simplified nae nae ass UI? Stats that are readable? "+15% damage"? "+2 STR"? "+50% fire resistance"? What is this, elementary school?

GIve me 19 slots total of equipping shit. I wanna have 4 weapons, and 5 armor pieces, and 2 talismans, and 6 yokai abilities, and 2 titles (80 hours in I still don't know what the hell they are). Each of them with like 3 or 4 passive abilities that do nothing by themselves.

I want my boots to give me “-2.8% running stamina cost”. I want my headpiece to give me “-11.4% fall damage”. I want my left ring to graciously bestow upon me “+3.9% damage against humans”. My sword doesn’t have “+2.7% damage against armor” AND “-4.2% stamina consumption” AND “+3.1% backstab damage”? Literally. Unusable. Throw it in the trash.

You know how cool it is having to decide which bow to use between “+5.2% critical damage” and “- 7.5% max fall off damage”? I'm already killing most enemies in less than 3 seconds, I don’t think these numbers have any impact at all, it’s great. Oh, and GOD forbid if one of them isn’t also part 1 of 7 from a set whose only bonus when completed is giving me "+6.4% defense when HP drops below 30%".

Gamers need to accept that the true fun in forging/tampering equipments can only really happen when you have to do 30 minute side quests to check one fucking spot in the middle of nowhere to obtain the rare item “Poop rock” to which if you have 27 of them you can craft a special set of boots called “The hard worker” that gives you “+3.3% healing effectiveness” and is also the only way to progress in one NPC’s series of 6 side quests that you need to do to get the true ending.

Western game devs.
Take notes.

Reviewed on Feb 12, 2023


2 Comments


1 year ago

Stranger of Paradise beta

1 year ago

i fucking love this review so much