So far a fair trade of being a bite-sized Forspoken experience: focuses on a small and fine-tuned enough magic system that upgrades gradually rather than drop it all in at once, and eschews the open world for a more linear and throughlined story (that's far better written and paced). Just some frustrations that both abandon some of the variety of the OG and have a couple of bad ideas (namely the sniper enemies).

Reviewed on Apr 13, 2024


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