While enjoyable for its new battle mechanic and variety of maps, this game overloads itself with content, and its story is nothing to brag about either.

It is interesting and fun to see characters from past Fire Emblem games in a new game. The mechanic of Rings and Bracelets sharing power with your team is thoughtful and provides a fresh angle to build strategies and enjoy story-based support conversations.

While the new mechanic may be fun, the rest of the game suffers from overloading the player very early on. Once you get past the tutorial battles, you are introduced to a separate area called the Somniel, which feels burdened by extra activities and featuees alongside a turn-by-turn strategy game. Additionally, too many characters join your group in the first 10 chapters, sometimes three or four per chapter, leading most of them to feel irrelevant as you continue through the story.

Speaking of the story, it lacks the serious tone that came out in the Three Houses/Three Hopes game stories. My personal preferences don't mesh with that.
Overall, I consider this game to be a Genshin Impact-styled Fire Emblem game: disappointing for the franchise but still playable and enjoyable once you ignore the carnival/circus you get presented with.

Reviewed on May 29, 2023


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