I’ve treated MHST2 really casually since I haven’t been the biggest fan of turn-based games for awhile. My biggest complaint playing the first MHST a few years ago is that I would end up getting one hit KO’d so often by RNG, so I’m really glad they completely took that out in favor of a system that actually employs strategy. The difficulty feels dumbed down a bit which I don’t think was needed with the combat changes, but for games like this I don’t go in searching for a huge challenge anyway. I’m not sure when I’ll finish this game but it’s fun to pick up and play a bit whenever the mood strikes me and as far as turn-based goes I do enjoy it more than usual.

Reviewed on Nov 18, 2022


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