What is it like to live a fairy tale?

I posit that the Souls series has been attempting to answer this question since its inception, and with Elden Ring, From has finally succeeding in realizing a world that was able to do so.

Your only goal in Elden Ring is to effect an upheaval, to dismantle the current system that you may bring about a new beginning -- or simply an ending. You forge your own myth as you venture through the dying, stagnant world of the Lands Between, bringing hope and despair to its denizens. Around every turn are wonders and horrors; the world is a sick one, but it is a beautiful sickness. Regardless of the ending you choose, there is a true sense that you have accomplished something epic by the end of it all, epic in the most classical sense of the word.

While you can argue that this approach is no different from the Souls games which provide the foundation for Elden Ring, it really "clicked" for me here in a way it didn't in previous games. I attribute this largely to the sheer scale of Elden Ring's world. Miyazaki describes ER as a game based on a mythology by GRRM, and if you ask me, the world lives up to the mythology that shaped it.

Truly a monumental experience; this is what games are capable of. I don't regret completely destroying my sleep schedule to play it for 10+ hours a day at release lol.

Reviewed on Mar 16, 2022


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