Taking a departure from the noir/detective style approach that was known for Max Payne series, the third game in the series takes Max to Sao Paulo (not a good idea, especially for an heavily traumatized man who can't deal with his past) as a bodyguard for a rich and powerful family, but everything goes downhill as he fails to protect them.
The game is much more action/shooter based and cinematic driven. Old mechanics (bullet-time, slow-mo) are preserved and modernized in a way that doesn't feel any stranger.
The story gets painful as it reveals itself further. Comicbook style approach is gone, but I really liked new cinematic style, too. It visually brings the damaged nature of Max on the front.
Tons and tons and tons of shooting and killing unfortunately gets overwhelming this time. Pacing isn't structured that well. I couldn't help but think I was performing some sort of Brazilian genocide or something.
I've got to say that graphics didn't age that well for some parts. The game should look ugly and grimy, I get it. Still, there's something that feels off. You should see it for yourself.

Reviewed on Jul 06, 2022


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