It's a game that lacks own identity and feels like its held together by force... or duct tape.

The combat itself is enjoyable enough and parrying multiple times in a row feels great but I don't really see what the "Souls-like" brings to this. It's so rare that you die in combat and when falling down is not instakill I never lost my experience through the whole game by dying twice in a row. And even if I did the skill tree is so dull that you could probably beat the game without upgrading single thing and not miss much.

Exploration might be the stronger suit of this one with the metroidvania inspired level design but sadly I found most of the planets kinda dull outside the one which had underground caves.

Outside all that it is still mostly fun time but I am a fan of the genre so your mileage may vary.

Reviewed on May 05, 2023


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