As a long time SCP fan, Control really hit the spot for me. The brutalist architecture combined with the seemingly mundane government building structure grounds the concept into reality, all of which disguise the dark depths of some parts of the FBC. I had the most fun just exploring the building, seeing the non-modern tech they use and finding the slice of life type documents.

I did find the combat incredibly difficult, repetitive and frustrating, which I’ve found with other games by remedy, there doesn’t seem to be a consistent balance in their combat gameplay.

That being said, there is SO much that Remedy can build upon here, and this feels like the first Alan Wake did, an introduction for what’s to come. Extremely excited to see what they will bring with Control 2, and even more excited to delve more into it’s big crossovers with Alan Wake

Reviewed on Apr 09, 2024


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