Got the TDE and all the magatamas.

Pros:
- Amazing atmosphere and character/demons design.
- Superb combat system (also worth noting it was the one that introduced the Press Turn System).
- Nice difficulty level, it can be challenging at times but this makes for a rewarding experience.
- Great boss battles.
- Dark story with multiple endings executed in a nice way. I like the fact that it's barebones so it doesn't get in the way of the combat and having fun but at the same time the few occasions the game focuses on the story it feels meaningful.
- Featuring Dante from the Devil May Cry series.

Cons:
- I don't have a problem with random encounters per se but when the encounter rate is as high as in Nocturne it makes for a frustrating experience and breaks the pace of the game. There was one time where I literally had 6 encounters going from the stairs outside Mantra HQ to the save point in Ikebukuro (maybe 15 steps?), really? Estoma doesn't work nearly as well as it should to counter this.
- There's some frustrating dungeons throughout the game (the last one for example) where you need to find the correct way to go by a lot of trial and error rather than by some clever gimmick. I wouldn't have a problem with this but a high encounter rate doesn't mix well with trial and error design.
- Music is good but it's compressed af.

Reviewed on Sep 03, 2021


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