Playing through all of Demon's Souls again after Nioh made me realize how special this game is.

I remember thinking to myself that just 5 hours in this game had more enemy and level variety than Nioh in my 20 hours of playtime; this is especially true when it comes to enemy design.

Against bosses I love how you need to actually stop for a moment, analyze the situation and think of what you should do next instead of it just being a dodge -> roll behind boss -> attack -not that I don't like that but it can get boring after a while-.

The sound design and visuals come together for an unmatched atmospehere, all the different worlds are memorable -my favorites being Shrine of Storms and Tower of Latria-.

It's kind of amazing that the first game that basically created a genre managed to get everything right from the beginning; a masterpiece.

Reviewed on Nov 03, 2021


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