Extreme Make Over: Metal Gear Solid Edition

A remake? No, this is a parody and a love letter to action films.

How do you make a parody of Metal Gear Solid? The original game is already self-aware and self-indulgent to an extreme - always making you laugh with things like the writing, the way Meryl walks, Otacon pissing himself and perhaps more plot-twists than in a Yakuza game.

I read this was originally going to be more faithful to the original but Kojima didn't like the idea and did everything in his power in order to make it different, going so far as to handpicking the cutscene director - Ryuhei Kitamura.

The beautiful and melancholic soundtrack of the original was replaced for more of a generic action movie soundtrack but it fits the tone of what this project was going for so I don't have any problems with that.

The only problem I have with this is how they didn't remake the level design to account for the gameplay changes they exported from MGS2 - it makes the gameplay asinine. But perhaps this is what they were going for? For you to disconnect your brain and just have a laugh? Still, I would have liked to be more surprised with level design changes like in REmake.

In an era where we are plagued by inoffensive remakes and the only thing they do is be the same game but with more polygons and different lighting - The Twin Snakes justifies its existence by presenting itself as a parody and something different.

When I'm in the mood for something pretty and challenging I will play Metal Gear Solid 1; when I only feel like disconnecting my brain and having a laugh I will play The Twin Snakes.

Reviewed on Oct 20, 2022


1 Comment


1 year ago

I'm happy Konami decided to keep the original available on the PS3 store and the collection, plus I think its also on PS4. This version might not get the same treatment