Brink had so much potential - Brink had style, Brink had slick movement, Brink had a gorgeous art direction and ambient score, Brink had interesting characters and cool weapons, Brink had everything...so what happened?

Brink is tragic tale of a game that was supposed to be everything we wanted and more, yet completely failed as the sum of its parts. From the dreadful launch, the lack of content, the absence of a story, and the limited scope of delivery for each of the promises culminated in one of the biggest disappointments in gaming I have ever had to swallow. I didn't just lose $60 that day...a little piece of me died inside.

Reviewed on Jun 10, 2021


1 Comment


2 years ago

I did not really played Brink (but a lot of Dirty Bomb, its offspring, kinda, RIP too), but I always knew that if that game had succeeded, I would have spent hundreds of hours on it and probably still playing it today.
When I think about those incredible fast-paced FPS that died in the past 15 years, and look at the popular shooters right now, I just don't understand what happened and want to go back.

I like your review but I don't thank you for reminding me this reality,