A fascinating and novel (if not always entirely graceful) mixture of narrative and mechanics. Hinting at a bunch of different narrative paths but only allowing the player to see a few each playthrough is a great recipe, and the use of different colors to encourage the player to specialize in particular locations is a clever twist.

The association of those colors with modes of communication isn't reinforced by anything else in the game, though, and the binary division of conversations into "success" or "failure" states limits the game mechanics' ability to speak to real human interaction. It's not clear to me that the card game portion of this is really pulling its weight at all, or if this would have been a stronger game with less mechanical overhead.

Reviewed on Jul 04, 2020


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