Mega Man 5's greatest sin isn't being unpolished like most of its predecessors, but instead being completely unmemorable. All because of the mediocre robot master lineup plus their useless weapons, a generally unmemorable soundtrack (shoutouts to Gravity Man though), and the below average difficulty with the overpowered charge shot and increased 1-up drops. Unlike Mega Man 4, having two castles in the endgame is a detriment, I just want the game to be over already.

Reviewed on Jan 19, 2023


Comments