Metroid Prime was missing the nimbleness Samus had in the 2D games and enemy encounters felt more and more drawn out as the game progressed, which felt conflicting with a game with so much backtracking, and inverse of my experience with the 2D games. I know cranking the general speed of the game up could compromise the atmosphere Prime is known for, but I hope they at least do something to it for Prime 4.

Reviewed on Mar 10, 2023


Comments