Noir is the genre of stylized rot. How perfect for videogames.

As with The Walking Dead, it’s our moral imagination being provoked here, though this time with a more withering focus on community. Its failures are familiar too: uneven episodes, stale adventure conventions, a terrible villain (Bloody Mary).

But The Wolf Among Us is also about something unseen. Its stylized rot has economic roots. And only in the last moments does it become clear just what the unseen had to do to get our attention.

Look at us.

Listen.

And what were we doing the whole time? Playing the hero.

Reviewed on Sep 10, 2020


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