Pretty good, worth the 10 hours.

The art takes a step up from reverie, but the gameplay felt a bit more dull. Boss fights felt more dumbed down both in difficulty and complexity which is a shame as they were my favourite aspect of the previous entry in the series.

I do have to give some praise to the sigil system for keeping it fresh. I switched up playstyle a fair bit by moving the sigils around and it was a lot of fun to experiment with (I ran bow focused, glass cannon, and magic focused throughout my playthrough)

Reviewed on Mar 11, 2024


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