Pretty art, fun idea for a roguelike, but also it just didn't stick with me. Three runs in (all getting to the boss but dying to it) and they all felt so samey that I didn't want to keep putting time into it. Stack mountains in one corner, meadows around treasuries, and equip the gear with the biggest number. Maybe I just didn't get over the threshold of "where it gets fun" but I crave more variety between runs for my roguelikes!

Reviewed on Jun 28, 2023


Comments