This is the second Kojima game I've beaten, apart from MGS 5. The way the narrative is over explained stops being a nuisance and begins to be a feature of the game amazes me. I was pleasantly surprised to see that everything that at first didn't make sense eventually was completely explained by the end. Not many games do that nowadays.

The gameplay cycle becomes addictive in such a way that you understand how MULEs become the way they are. Some terrain mechanics detract from the experience, particularly when it comes to vehicles, that at times seem less efficient than just walking. Also, all BT encounters are scripted and it's very easy to cheese them away once you know how to.

It was a very enjoyable experience, but after 32 hours and having beaten the game I didn't feel like I wanted to continue making deliveries. I had seen most of what the game wanted to show me.

Reviewed on Dec 10, 2022


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