The infamous crowd-funded spiritual sucessor of classic Mega Man that turned out to be a huge disappointment, and that ruined the reputation of mr. Keiji Inafune. We've all made the jokes a million times already (cry like an anime fan, pizza explosions, it's better than nothing, etc.) But hey, anybody can look past a shitshow rollout/development is the end result is a solid game, right?

There is absolutely nothing here that hasn't been done better in other Mega Man games. While the core gameplay remains the same jump/shoot side-scrolling style, the new dash mechanic used to finish enemies and harm bosses is something I've always felt slows the game down and makes it less fun. A rather lame attempt at giving the game its own identity, despite its obvious ties to Mega Man. The music is absolutely boring and forgettable, the graphics are dull and lifeless, the voice acting is atrocious (not even "funny bad" like in Mega Man 8 or X4), and the overall design is so lacking that it truly feels like the game doesn't understand what made Mega Man appealing in the first place.

It was so ironic and beautiful seeing a project fueled by the extreme hatred against Capcom fail this hard and become a laughing stock, and then see the villain "Crapcom" live long enough to see itself become the hero with Mega Man 11. I hope we've all learned something here.

Reviewed on Jun 13, 2023


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