In terms of presentation, I like my 2D platformer to have color, contrast, nice animations, catchy tunes, and not-annoying SFX, and Castle of Illusion checks all those boxes. The stages always vary in visual design and gameplay, which shows that they're really trying to be creative even within such a restricted scope.

It's one of those precise platformers that require your attention all the time; otherwise, you're going to spend lives/continues that aren't easily refilled until you finish the game. When done right, these are among my favorites, so I enjoyed the game very much.

The only downside is the bosses; they're definitely a product of that era: you watch the long attack pattern the first time, taking some damage, and avoid all the other times because there's almost no variation. The songs composed by Tokuhiko Uwabo and Shigenori Kamiya deserve a special mention because I've been singing the Library and Dark Castle melodies for a few days.

It's worth mentioning that, even if sparse, the interactions between Mickey and Minnie are pretty cute and deserving for the ending of this good game.

Reviewed on Mar 03, 2024


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