The presentation is clearly the selling point of this game. There are a lot of different stages with various backgrounds, different enemies, and everything is amazingly animated for a 16-bit console. The soundtrack is a never-ending fanfare that can tire some ears, but I found it good.

However, the level design suffers a bit. There are some stages that are mazes (one of the worst things when it comes to platformers), but at least they can lead to some optional stages. Sadly, some of these optional stages are only exclusive to a two-player run or a specific character. This can be seen as compensation for the short duration. You can beat this game in less than 1 hour, especially since there's no limit to continues.

In the end, it is a fun game, but I can only think of how amazing it would have been if it were reimagined in the same vein as the Castle of Illusion (2013).

Reviewed on Mar 04, 2024


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