World of Illusion Starring Mickey Mouse and Donald Duck

World of Illusion Starring Mickey Mouse and Donald Duck

released on Dec 01, 1992

World of Illusion Starring Mickey Mouse and Donald Duck

released on Dec 01, 1992

Alakazam! Here's classic Disney fun with your favorites, Mickey Mouse and Donald Duck! Transported into a world of wonder, Mickey and Donald must perform amazing feats of magic to defeat a crafty Sorcerer and find their way back home!


Also in series

Castle of Illusion Starring Mickey Mouse
Castle of Illusion Starring Mickey Mouse
Legend of Illusion Starring Mickey Mouse
Legend of Illusion Starring Mickey Mouse
Land of Illusion Starring Mickey Mouse
Land of Illusion Starring Mickey Mouse
Castle of Illusion Starring Mickey Mouse
Castle of Illusion Starring Mickey Mouse

Released on

Genres


More Info on IGDB


Reviews View More

Lots of nostalgia with this one. Love this game, fun multiplayer, good levels, not super long. Mickey games in this era were top notch

This one's a bit more my speed than Castle of Illusion. Though I'll admit, this game's lack of a central hub area like how last game had Mizrabel's Castle gives the game less of a cohesive through-line. Like yeah, Mizrabel's Castle barely mattered, but it was at least something to tether the adventure together. This time around, since I didn't have an instruction manual or anything, I found myself playing levels until I hit a boss I recognized in Pete, then credits rolled. Very abrupt.

(Actually, reviewing this game, I completely forgot that one of the bosses was Mad Madam Mim! I'd have thought that at least would've stuck with me.)

But the moment to moment stuff is more engaging. Adding Donald as a playable option of course nets the game easy points in my book. But I particularly respect that the game has different routes for a Mickey playthrough vs a Donald playthrough, then an entirely different set of levels for a co-op playthrough. I only played as Donald myself, so I fully acknowledge that I haven't gotten the full experience. Still, that's honestly quite cool that the game has that much going on under the hood.

I also respect the general magic motif here. It doesn't fully have me - the spells seem like context-sensitive functions, and while that's cool for a kid, it's just a device here to progress levels rather than a big mechanics change. But I do like the theming. As with the last game, there's a lot of creativity at display with the different level themes. That one underwater level, where our hero is surrounded by a bubble and gets an updated set of sprites, is a neat touch.

I think I look at World of Illusion along the same lines as the original Castle of Illusion: decent game, good entry-level title, not a lot of complexity for an adult but a decent enough time for a kid. Maybe co-op's solid, too. Since I like World of Illusion a bit more, it is a bit of a bummer that it never got a remake in the same vein as Castle of Illusion. But not anything that occupies a lot of my mental energy either way.

An alright little platformer with charming presentation. Some of the level design is a bit odd. Not as fun as Mickey Mania or Castle of Illusion, but still alright.

O maior e possivelmente único problema deste jogo é ser muito curto, mesmo tomando um game over e outro fiquei surpreso de ter chegado no boss final tão rápido; porém além de muito gostosinho o jogo compensa um pouco o problema com atos de fases exclusivos para cada personagem, fazendo valer a pena jogar uma segunda vez com um personagem diferente. Talvez eu tenha preferido no geral a campanha do Donald ao do Mickey, mas ambas são boas e merecem ser jogadas.

Que jogo perfeito, esse é um dos jogos que você tem obrigação de jogar em co-op, as interações do Mickey com Donald são muita dinâmicas. O único ponto negativo é ser curto demais, mas garanto que é um ótimo jogo!

The presentation is clearly the selling point of this game. There are a lot of different stages with various backgrounds, different enemies, and everything is amazingly animated for a 16-bit console. The soundtrack is a never-ending fanfare that can tire some ears, but I found it good.

However, the level design suffers a bit. There are some stages that are mazes (one of the worst things when it comes to platformers), but at least they can lead to some optional stages. Sadly, some of these optional stages are only exclusive to a two-player run or a specific character. This can be seen as compensation for the short duration. You can beat this game in less than 1 hour, especially since there's no limit to continues.

In the end, it is a fun game, but I can only think of how amazing it would have been if it were reimagined in the same vein as the Castle of Illusion (2013).