One of the only saving graces and reasons to get a Wii U, Mario Kart 8 is a serviceable MK with a good roster and a competent tracklist, nothing culturally ground breaking like DS, Wii or Double Dash. I'll get back to MK 8 in the Deluxe review, since it blows it out of the water, rightfully so, when 8 became the quintessential MK experience (I don't agree with the statement, I just know they milked it three years after porting it to Switch to sell the mobile game but it backfired and now 8 has many more players, weird move but ok).

Let's just say that, for the time, it was an incredibly good looking and fun, yet niche game because of existing on the platform no one bought. Maps are serviceable and the new antigravity theme is an alright gimmick used sparingly in the base game compared to now.

The first booster tracks look very bad though and battle mode is unfinished. This review is also a joke, more of a canvas for the massive Deluxe deluge coming right after.

Reviewed on Jan 06, 2024


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