You play as a mail scout in training (choose their name, appearance, and pronouns) as they're about to make their first delivery! Post Master Janet gives you a letter for Greg, but no information on where to find him. Now, it's up to you to talk to the other forest residents, help them with their tasks, and find the mysterious Greg.

Visuals

Mail Time is the coziest looking 3D game. The colors are soft and relaxing, nothing is ever too bright or too dark or too flashy. It's not dull though! There's always something pretty too look at. It's not super detailed, but everything looks the way you'd expect it to look. The animal friends are all super cute, although it is a bit strange how they just stand there staring blankly into the void. The player character is the cutest thing in the world and much more expressive.

The character sprites for the dialogue are super duper cute, and I loved their expressions and they talk to your mail scout.

Sound Effects + Music

The background music is very chill and calm. I mostly forgot it was even there as I was playing, which tells me it never got annoying or repetitive. But that also means it didn't really stand out either. It was just a nice accompaniment for the gameplay.

Gameplay + Controls

Mail Time is mainly an exploration game with some platforming and a lot of fetch quests. You go around the forest to find all of the animal friends, talk to them, and deliver letters to wherever they need to go. You also need to find some items for them and complete collections. It's all very straight forward, but I never got bored with it. Especially, since the game is so short.

The controls are find. I played on PC, using an Xbox controller. You simply move around with the Left stick, adjust the camera with the Right stick, interact with B, and jump/glide with A. Jumping is a little floaty, but precision really isn't an issue here. There were plenty of times when I landed floating on the side of something instead of missing.

I only experienced two glitches during my playthrough. Both of them were my mail scout couldn't move after talking to a resident. I just opened my journal, closed it, and got back control.

Replayability

Mail Time is just about 2 hours long, depending on how much exploring and collecting you do, so it's a quick game to play multiple times if you want to. There are missable achievements that you may have to replay the game to get. I missed four, so I may go back some day to get them.

Overall

I absolutely adored Mail Time. It's just the cozy game that I hoped it would be! I loved getting to know all of the forest critters a bit, and it just made me smile.

Reviewed on Dec 04, 2023


3 Comments


5 months ago

I've played through the demo. Platforming was so clunky I wanted to rage quit and no amount of wholesomeness could stop me (><) Glad if the full release turned out to be OK.

5 months ago

@mordwywr Yeah, the demo was a mess! I had played it for a bit, but decided it was cute enough that I was still interested. Thankfully, they made a lot fixes and I had a great time.

5 months ago

Only ~2 hours long for you?? Amazing...