Only Square Enix can split a remake into three parts, piss off fans, and still pull it off

If any game were to do this, it would be FF7. The alterations made in Remake were both concerning and intriguing, but I was always one of the defenders. Now that Rebirth continues the story, I am still confused and intrigued, but more trusting of the process.

It's a relief seeing how they handled an open world. There is so much side content, so many minigames (more than the original), it feels like they learned their lesson after Remake and FF16. The visuals are breathtaking, it feels like the devs have moments where they're begging you to just stop and look. It's great to see after being stuck in the slums of midgar. The dynamic score is amazing from field themes to bosses which all blend seamlessly into each other.

It's suprisingly pretty faithful to the original. It's emotional, it's ridiculous, and the exploration highlights the ecological themes. Some of the story changes feel like the devs playing with the characters in a toybox, but it's cool so I don't care.

Now we wait another 4 years for part 3..

Reviewed on Mar 20, 2024


Comments